Here is a listing of methods that you can use when working with a Turtle object.
backward() | Moves the turtle backwards 100 pixels. |
backward(int pixels) | Moves the turtle backwards the number of pixels passed in as an argument. |
forward() | Moves the turtle forward 100 pixels. |
forward(int pixels) | Moves the turtle forward the number of pixels passed in as an argument. |
getHeading() | Returns an int representing the heading of the turtle in terms of degrees. |
hide() | Makes the turtle body disappear from the screen, but does impact whether the pen is up or down. |
moveTo(int x, int y) | Move the turtle to the x and y coordinate passed in as an argument. |
penDown() | Put down the pen so that the turtle draws lines when it moves. |
penUp() | Pick up the pen so that the turtle does not draw lines when it moves. |
setColor(java.awt.Color color) | Sets the color of the turtle's body as well as the pen color. |
setHeading(int degrees) | Set the heading of the turtle based on the integer (degrees) passed in as an argument. |
setPenColor(java.awt.Color color) | Set the color of the pen of the turtle so that lines will be drawn in that specific color. |
setPenWidth(int pixels) | Set the width of the line the pen will draw in terms of pixels. |
show() | Makes the turtle body appear on the screen, but does not impact whether the pen is up or down. |
turn(int degrees) | Turns the turtle a specified number of degrees relative to the turtle's current position. |
turnLeft() | Turn the turtle 90 degrees to the left. |
turnRight() | Turn the turtle 90 degrees to the right. |
turnToFace(int x, int y) | Turn the turtle so it faces the point (x,y). |
turnToFace(Turtle other) | Turn the turtle so that it faces the turtle passed in as an argument. |
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