java.lang.Objectgreenfoot.Actor
Shot
public class Shot
Either kills aliens or lowers your score, depending on how lucky you are...
| Constructor Summary | |
|---|---|
Shot(boolean direction)
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| Method Summary | |
|---|---|
void |
act()
Act - do whatever the Shot wants to do. |
void |
addedToWorld(greenfoot.World world)
Called when the object is added into the world, you can safely ignore this method. |
boolean |
getDirection()
Returns the direction of the shot. |
| Methods inherited from class greenfoot.Actor |
|---|
getHeight, getImage, getIntersectingObjects, getNeighbours, getObjectsAtOffset, getObjectsInRange, getOneIntersectingObject, getOneObjectAtOffset, getRotation, getWidth, getWorld, getX, getY, intersects, setImage, setImage, setLocation, setRotation |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public Shot(boolean direction)
| Method Detail |
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public void act()
act in class greenfoot.Actorpublic void addedToWorld(greenfoot.World world)
addedToWorld in class greenfoot.Actorworld - The world the object was added to.public boolean getDirection()