Activity Age Groups

The Abacus is one of the first counting tools. It was used centuries before the modern number system was even invented. It is technically the first computer. A computer is a device that stores and processes data. Data is the raw value that becomes information when meaning is given to the data.

Want to do this activity click here! Abacus Activity

How can we measure the amount of information that some text has in it, since we can’t just use the length (for example, a long repetitive document might have less information than a short informative one even though it has more characters in it).

Being able to have a good guess at what is coming next is the basis of working out how to reduce the amount of data used for sending text, photos and videos (this is called compression, and is the underlying theory behind showing videos over the internet and storing lots of photos or songs on a mobile phone.

Want to do this activity click here! Guess the Sentence

Computational thinking is a way of problem-solving by following a specific process which helps in coding. LEGO is the perfect way to tackle computational thinking at home. When we build LEGO we are using computational thinking skills to create our LEGO designs.

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A circuit is a loop through which current can flow. You can power devices like LED bulbs using the current that flows through that circuit! All the electronic devices like smartphones, laptops, computers, etc. are all made up of circuits.

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You will calculate the last digit of the product code which is called the checksum and it’s used when scanning the barcode at grocery stores to make sure that the code was scanned properly.

When scanned the computer does the calculations you will do in this activity and if the check digit comes out incorrect it will warn you of that.

Want to do this activity click here! Unlocking Secret Product Code

What is a game?
Whether it’s a simple game of hopscotch or a board game like Chess, all games share similar criteria. Firstly, every game has a certain set of rules that must be followed. Without a set of instructions to follow, a person would not be able to understand how to play the game. The second component in which all games share is that there is always a goal in every game. The objective in each game, which is to win, must be measurable by some sort of scoring mechanism. Lastly, all games involve interaction between a person, usually referred to as the “player”, and the game

Want to do this activity click here! Designing A Game

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