1. Consider a treasure hunt game with multiple participants. This game has a treasure chest located in a jungle. The chest has gold bars and can be accesses by only one participant at any time. Each participant has to locate the chest and retrieve the gold bars one at a time and bring it back to their home base. Whichever participant brings back 10 gold bars first is the winner. Each participant will take take random amount of time to reach the treasure chest depending on their survival capabilities in the jungle. 2. Consider an automated teller machine (ATM) embedded system. The basic requyirements are as follows: -- a screen that display messages to the user -- a keypad that recieves numeric input fromn user -- a cash dispenser that dispenses cash to the usewr -- a deposit slot that receives deposit envelops from user And of course, th bank, the accounts and all the backends.Identify the classes in the system and draw the class diagram showing the relationships among them. (Nouns: bank, ATM, user, customer, transaction, account,balance, money/funds, screen, keypad, cash dispenser, cash, deposit, envelop, account number, pin, bank databse, balance inquiry, withdrawl, deposit) Draw the sequence diagram for a withdrawl of money.