CSE 719: Computational Theories of Consciousness, Fall 2009 ======================================================================== Block (1995) quotes (for bib info, see online bibliography) ======================================================================== 1. Phenomenal consciousness: ------------------------------------------------------------------------ a) PC "is experience". (sect 2, para 6) PC "properties are experiential properties" (s3p2) b) "...what makes a state [BRAIN ST? MENTAL ST?] phenomenally conscious is that there is something 'it is like'...to be in that state." (s2p6) c) "A state is [PC] if it has experiential properties. The totality of the experiential properties of a state are 'what it is like' to have it." (s3p2) [THE 1st SENTENCE FOLLOWS FROM 1b & THE 2nd SENT.] d) "...we have [PC] states when we see, hear, smell, taste and have pains. [PC] properties include the experiential properties of sensations, feelings[,] perceptions,...thoughts, wants and emotions." (s3p2) e) "...differences in intentional content often make a [PC] difference. What it is like to hear a sound as coming from the left differs from what it is like to hear a sound as coming from the right." (s3p2) f) PC "is often representational." (s3p2) g) PC "properties [are] distinct from any cognitive, intentional, or functional property. (Cognitive = essentially involving thought; intentional properties = properties in virtue of which a representation or state is about something; functional properties = e.g. properties definable in terms of a computer program.)...[F]unctionalism about [PC] is false....Although [PC] content cannot be reduced to intentional content, [PC] contents often have an intentional aspect, and also [PC] contents often represent in a primitive non-intentional way." (s3p2) ======================================================================== 2. Access consciousness: ------------------------------------------------------------------------ a) "A perceptual state [!] is access conscious roughly speaking if its content--what is represented by the perceptual state--is processed via that information processing function..." (s2p11) [NAMELY, "integrating the outputs of the specialized ["knowledge" (s2p6)] modules and transmitting the integrated contents to mechanisms of reasoning and control of action and reporting" (s2p6)] b) "A [BRAIN? MENTAL? PERCEPTUAL?] state [or its content (s4p2)] is [AC] if [but not only if, because of clause (3) (s4p2)], in virtue of one's having the state, a representation of its content is (1) inferentially promiscuous... i.e., poised to be used as a premise in reasoning, and (2) poised for *rational* control of action and (3) poised for rational control of speech." (s4p2) ======================================================================== 3. Comparisons & contrasts: ------------------------------------------------------------------------ a) AC & PC "interact". (s4p3) [ALTHOUGH BOTH EXAMPLES SHOW CHANGES IN AC CAUSING CHANGES IN PC] b) "...it is in virtue of its [P] content...that a state is" PC; ...it is in virtue of its representational content...that a state is" AC, [BECAUSE "only representational content can figure in reasoning"] (s4p5) c) AC "is a functional notion...: what makes a state [AC] is what a representation of its content does in a system....[PC] is not a functional notion". ...what makes content [AC] is not anything that could go on *inside* a module, but rather informational relations *among* modules." (s4p8) d) "...there is such a thing as a [PC] *type* or *kind* of state....the feel of pain is a [PC] type--every pain must have that feel. But any particular token thought that is [AC] at a given time could fail to be accessible at some other time...." (s4p9) e) "The paradigm [PC] states are sensations, whereas the paradigm [AC] states are 'propositional attitude' states like thoughts, beliefs and desires...." (s4p10) 4. AC w/o PC & vice versa: ------------------------------------------------------------------------ a) zombies, blindsight patients could have AC but not PC (s6p2-3) b) a PC animal with "brain damage [that] has destroyed centers of reasoning and rational control of action, thus preventing [AC]" (s7p1)