taco-db  0.1.0
TableInsertState.h
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1 #ifndef EXECUTION_TABLEINSERTSTATE_H
2 #define EXECUTION_TABLEINSERTSTATE_H
3 
5 #include "plan/TableInsert.h"
6 #include "index/Index.h"
7 
8 namespace taco {
9 
26 public:
27  ~TableInsertState() override;
28 
29  void node_properties_to_string(std::string& buf, int indent) const override;
30 
31  void init() override;
32 
33  bool next_tuple() override;
34 
35  std::vector<NullableDatumRef> get_record() override;
36 
37  void close() override;
38 
39  void rewind() override;
40 
41  const PlanNode*
42  get_plan() const override {
43  return m_plan;
44  }
45 
46 private:
47  TableInsertState(const TableInsert* plan,
48  std::unique_ptr<Table>&& table,
49  std::vector<std::unique_ptr<Index>>&& idxs,
50  std::unique_ptr<PlanExecState>&& child);
51 
53 
54  std::unique_ptr<Table> m_table;
55  std::vector<std::unique_ptr<Index>> m_idxs;
56  int64_t m_res;
57 
58  friend class TableInsert;
59 };
60 
61 } // namespace taco
62 
63 #endif
PlanExecState is an abstract interface for execution state of various query plan.
Definition: PlanExecState.h:19
PlanNode is an abstract interface representing physical query plan that does not bound with any parti...
Definition: PlanNode.h:26
TableDeleteState is the execution state for table insertion action.
Definition: TableInsertState.h:25
std::vector< std::unique_ptr< Index > > m_idxs
Definition: TableInsertState.h:55
~TableInsertState() override
Definition: TableInsertState.cpp:16
void rewind() override
Rewind the execution state as if it has just been initialized.
Definition: TableInsertState.cpp:66
void init() override
Initialize this plan execution state, set m_initialized to true and initialize all corresponding stat...
Definition: TableInsertState.cpp:28
void close() override
Clear internal states, mark we have finish retrieving output records from this execution state,...
Definition: TableInsertState.cpp:59
std::unique_ptr< Table > m_table
Definition: TableInsertState.h:54
const TableInsert * m_plan
Definition: TableInsertState.h:52
int64_t m_res
Definition: TableInsertState.h:56
bool next_tuple() override
Moves the iterator of this execution state to the next output record.
Definition: TableInsertState.cpp:36
std::vector< NullableDatumRef > get_record() override
Return the deserialized output record to which this execution state currently points.
Definition: TableInsertState.cpp:54
const PlanNode * get_plan() const override
Returns the corresponding plan.
Definition: TableInsertState.h:42
void node_properties_to_string(std::string &buf, int indent) const override
Definition: TableInsertState.cpp:23
TableInsertState(const TableInsert *plan, std::unique_ptr< Table > &&table, std::vector< std::unique_ptr< Index >> &&idxs, std::unique_ptr< PlanExecState > &&child)
Definition: TableInsertState.cpp:6
TableInsert is the physical plan for insert actions on a table.
Definition: TableInsert.h:22
Definition: datum.h:28