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Interface Summary | |
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FishHatchery | Specifies the required functionality so that the menu can talk to some class, written by you, to create the different kinds of fish. |
MovingBody | Normal users can ignore this interface. Methods needed for body that can be animated and moved. |
Shape | Normal users can ignore this interface. An entity that implements all of NGP.Graphic, NGP.Locatable, NGP.Sizeable, and NGP.Colorable. |
Class Summary | |
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Animator | Normal users can ignore this class. Tells MovingBody objects when to move. |
Applet | An applet for the fish to swim on. |
Fish | A Fish that moves when told to. |
MovingBodyAdapter | Normal users can ignore this class. A class that implements many of the methods of MovingBody by delegating the work to Shape objects. |
SineMaker | This class is used to create a sine wave oscillation of an integer value between specified minimum and maximum values. |
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