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UnidentifiedCellA
- Class in
lab4lib
An unidentified cell that we can observe in our Cell Observation Room.
UnidentifiedCellA(DrawingCanvas)
- Constructor for class lab4lib.
UnidentifiedCellA
Creates a new instance of UnidentifiedCellA
UnidentifiedCellB
- Class in
lab4lib
An unidentified cell that we can observe in our Cell Observation Room.
UnidentifiedCellB(DrawingCanvas)
- Constructor for class lab4lib.
UnidentifiedCellB
Creates a new instance of UnidentifiedCellB
UnidentifiedCellC
- Class in
lab4lib
An unidentified cell that we can observe in our Cell Observation Room.
UnidentifiedCellC(DrawingCanvas)
- Constructor for class lab4lib.
UnidentifiedCellC
Creates a new instance of UnidentifiedCellC
update()
- Method in class fishbowl.
Fish
Update the position and orientation of the fish based on the velocity.
update(Observable, Object)
- Method in class fishbowl.
Fish
update()
- Method in interface fishbowl.
MovingBody
Called frequently to update the body's position on the screen.
update()
- Method in class fishbowl.
MovingBodyAdapter
Update the position of the ball based on the velocity, if the ball hits a wall, reverses velocity in the appropriate direction.
update()
- Method in class fishbowl.strategy.
Fish
update(Fish)
- Method in interface fishbowl.strategy.
IFishBehavior
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