Uses of Class
physics.CollisionObject

Packages that use CollisionObject
physics   
 

Uses of CollisionObject in physics
 

Methods in physics with parameters of type CollisionObject
 void CollisionGroup.add(CollisionObject co)
          Adds a CollisionObject to the CollisionGroup
 void StraightMotion.bounce(CollisionObject col)
          A bounce for this motion
 void NullMotion.bounce(CollisionObject c)
           
abstract  void IMotion.bounce(CollisionObject col)
          Override to create a bounce for this motion when it collides with col
 void GravityMotion.bounce(CollisionObject co)
          A bounce for this motion
 void FrictionMotion.bounce(CollisionObject col)
          A bounce for this motion
 void FrictionMotion.calculateMomentum(CollisionObject col)
          Calculates the momentum of this object using the line formulas and the angle of collision
 void CollisionObject.collisionReact(CollisionObject co)
          Changes the collided boolean value to false Must be overridden to do more
 void CollisionGroup.remove(CollisionObject co)
          Removes the CollisionObject from the group
 void StraightMotion.stillCollide(CollisionObject col)
          Check to see if the object with this motion and col are still colliding and if so move them apart
 void FrictionMotion.stillCollide(CollisionObject col)
          Checks to see if the object that has this motion, and the param are still colliding, and if so moves them apart
 void IMotion.switchMomentum(double d, CollisionObject c)
          Override to do something useful
 void FrictionMotion.switchMomentum(double m, CollisionObject col)
          Switchs the momentum of the the object with this motion and col
 

Constructors in physics with parameters of type CollisionObject
FrictionMotion(CollisionObject colOb)
          Creates a new FrictionMotion instance.
GravityMotion(CollisionObject colOb)
          Creates a new GravityMotion instance.
NullMotion(CollisionObject colOb)
          Creates a new NullMotion instance.
StraightMotion(CollisionObject colOb)
          Creates a new StraightMotion instance.