|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | |||||||||
See:
Description
| Interface Summary | |
| BounceFactory | Specifies the required functionality so that the menu can talk to some class, written by you, to create the different kinds of balls/images. |
| MovingBody | Normal users can ignore this interface. Methods needed for body that can be animated and moved. |
| Shape | Normal users can ignore this interface. An entity that implements all of NGP.Graphic, NGP.Locatable, and NGP.Sizeable. |
| Class Summary | |
| Animator | Normal users can ignore this class. Tells MovingBody objects when to move. |
| Applet | An applet for the balls to bounce on. |
| Ball | A ball that moves when told to. |
| BouncingPicture | A GIF or JPEG that bounces on the screen. |
| Frame | Normal users can ignore this class. A frame for the balls and pictures to bounce on. |
| MovingBodyAdapter | Normal users can ignore this class. A class that implements many of the methods of MovingBody by delegating the work to Shape objects. |
| SineMaker | This class is used to create a sine wave oscillation of an integer value between specified minimum and maximum values. |
This package contains the necessary classes for bouncing balls & pictures.
|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | |||||||||