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See:
Description
Interface Summary | |
BounceFactory | Specifies the required functionality so that the menu can talk to some class, written by you, to create the different kinds of balls/images. |
MovingBody | Normal users can ignore this interface. Methods needed for body that can be animated and moved. |
Shape | Normal users can ignore this interface. An entity that implements all of NGP.Graphic, NGP.Locatable, and NGP.Sizeable. |
Class Summary | |
Animator | Normal users can ignore this class. Tells MovingBody objects when to move. |
Applet | An applet for the balls to bounce on. |
Ball | A ball that moves when told to. |
BouncingPicture | A GIF or JPEG that bounces on the screen. |
Frame | Normal users can ignore this class. A frame for the balls and pictures to bounce on. |
MovingBodyAdapter | Normal users can ignore this class. A class that implements many of the methods of MovingBody by delegating the work to Shape objects. |
SineMaker | This class is used to create a sine wave oscillation of an integer value between specified minimum and maximum values. |
This package contains the necessary classes for bouncing balls & pictures.
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