|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object lab6lib.Turtle
public class Turtle
A class that represents the Turtle from LOGO. Turtle can be told how to move and to rotate. Created: Mon Nov 27 21:08:21 2000
Constructor Summary | |
---|---|
Turtle()
Creates a new instance of Turtle. |
Method Summary | |
---|---|
void |
addToDrawingCanvas(DrawingCanvas canvas,
Point startingPoint)
Adds the turtle to the drawing canvas specified at the point specified. |
void |
moveForward(Integer numberOfSteps)
Moves the turtle forward a specific number of steps in the current direction it is facing. |
void |
rotate(Integer degrees)
Rotate the turtle to this degree. |
Methods inherited from class java.lang.Object |
---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
---|
public Turtle()
Method Detail |
---|
public void addToDrawingCanvas(DrawingCanvas canvas, Point startingPoint)
canvas
- The DrawingCanvas to add the turtle to.startingPoint
- The point where the turtle should be first located.public void rotate(Integer degrees)
degrees
- The degree heading to set the turtle facing.public void moveForward(Integer numberOfSteps)
numberOfSteps
- The number of steps the turtle should move.
|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |