Uses of Interface
CSE115.FishBowl.MovingBody

Packages that use MovingBody
CSE115.FishBowl This package contains the necessary classes for swimming fish. 
 

Uses of MovingBody in CSE115.FishBowl
 

Classes in CSE115.FishBowl that implement MovingBody
 class Fish
          A Fish that moves when told to.
 class MovingBodyAdapter
          Normal users can ignore this class. A class that implements many of the methods of MovingBody by delegating the work to Shape objects.
 

Methods in CSE115.FishBowl with parameters of type MovingBody
 void Animator.addBody(MovingBody b)
          Add a body to the animator.
 void Animator.deleteBody(MovingBody b)
          Remove a body from the animator.