Uses of Interface
CSE115.FishBowl.Shape

Packages that use Shape
CSE115.FishBowl This package contains the necessary classes for swimming fish. 
 

Uses of Shape in CSE115.FishBowl
 

Subinterfaces of Shape in CSE115.FishBowl
 interface MovingBody
          Normal users can ignore this interface. Methods needed for body that can be animated and moved.
 

Classes in CSE115.FishBowl that implement Shape
 class Fish
          A Fish that moves when told to.
 class MovingBodyAdapter
          Normal users can ignore this class. A class that implements many of the methods of MovingBody by delegating the work to Shape objects.
 

Constructors in CSE115.FishBowl with parameters of type Shape
MovingBodyAdapter(Shape delegate)
          Creates a new MovingBodyAdapter instance.
MovingBodyAdapter(Shape delegate, int x_low, int x_high, int y_low, int y_high)