A B C D E F G H I K L M N O P R S T U V W Y

T

Timer - Class in utilities
A timer object that will call a method every unit of time.
Timer(Integer) - Constructor for class utilities.Timer
Creates a new instance of Timer with the given delay (in milliseconds)
timerReact() - Method in class physics.FrictionMotion
Moves the object at intervals decided by the timer and checks for collisions
timerReact() - Method in class physics.GravityMotion
Moves the object at intervals decided by the timer and checks for collisions
timerReact() - Method in class physics.IMotion
Called when the timer reacts Should be overridden to do something useful
timerReact() - Method in class physics.NullMotion
 
timerReact() - Method in class physics.StraightMotion
Moves the object at intervals decided by the timer and checks for collisions
toPoint() - Method in class utilities.Position
Coverts Position to a Point
toString() - Method in class utilities.Position
Returns a string representation of this Position
toString() - Method in class utilities.Vector
Returns a String representation of this Vector object
TripleShape - Class in lab5lib
A composite shape that contains a circle, square and oval.
TripleShape() - Constructor for class lab5lib.TripleShape
Creates a new instance of ManipulatableCompositeShape
truncate(double) - Static method in class physics.FrictionMotion
Returns a truncated double truncated after 2 decimal places
Turtle - Class in lab6lib
A class that represents the Turtle from LOGO.
Turtle() - Constructor for class lab6lib.Turtle
Creates a new instance of Turtle.
TwoDrawingCanvasApplet - Class in containers
An applet with a two static Panels so that other classes can draw without needing parameters.
TwoDrawingCanvasApplet() - Constructor for class containers.TwoDrawingCanvasApplet
Create the Applet, set the size, and create the drawingpanel for everything else to use.

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